From screens to spaces, and everything in between.
Hi, I’m Aleksandra, a UX/UI designer based in Milan. I started out in web design and visual storytelling, and these days I work across digital, spatial and immersive experiences, from websites and games to a 210-drone light show. I like starting a project with research and ending up somewhere people can actually feel.
Experience
3 roles
Zathura
Project lead · Milano Digital Week, STEP FuturAbility District
Led an interactive data project about space debris from the first research to the event itself. I ran the UX research, designed and built the website, shaped the data visualisation and made the sound design, then presented it on STEP’s video wall.
Led UX research, art direction and data visualisation for a 210-drone light show that told the story of Kessler Syndrome in the sky. I took the concept from research and data all the way to the final aerial choreography and how the audience would experience it.
Owned digital products from the first client workshop to launch: site maps, user flows, prototypes and high-fidelity UI. I kept testing and fixing live sites across browsers and CMS platforms, and looked after typography, colour and brand consistency on every project.
Master of ArtsUser Experience DesignNABA, Nuova Accademia di Belle Arti · Milan
PostgraduateComputer Graphics & 2D Concept ArtArc Academy
BachelorWeb Design & Graphic AdvertisementNew Bulgarian University · Sofia
Toolkit
What I reach for
Figmainterfaces & prototypes
Adobe Creative Suitegraphics, motion & editing
Framerwebsites
Procreateillustration & concept art
Vibe codingClaude · ChatGPT · Gemini
ElevenLabsvoice & sound
Audacityaudio editing
Design.mddesign documentation
Also good at: creative direction · art direction · systems thinking · visual storytelling · interaction design · projection mapping · user insight synthesis · generative media · immersive environments · concept art & illustration
Side quests
Games & awards
UI designer · 2D concept artist
Yunache
Aniventure ComicCon, Sofia · Jul 2024
Designed the in-game UI for an educational game about Bulgarian mythology and history, so young players could always find their way around, and drew concept art for its world.
I have a soft spot for things that feel like they belong to another time - films, familiar game worlds, music with a soul of its own. These influences often find their way into my work, shaping how I approach visuals, storytelling, and digital experiences.